cv Game Dev Robotics
General Information
Full Name | Kadyn Martinez |
Date of Birth | 28th October 1994 |
Languages | English, Japanese (Some), Spanish (Some) |
Skills
- Laguages: C++, C, C#, Python, JavaScript, MySQL
- Frameworks: ROS, ROS2, OpenCV, Unreal Engine GAS, Django, Keras
- Game Engines: Unity, Unreal Engine
- Tools: Git, Linux, Docker
Education
- 2022-2024
B.S. Computer Science
Chico State University, Chico, United States
- Software Engineering
- Machine Learning
- Advanced Algorithms
- Parallel Programming
- Data Science
- Robotics
Experience
- 2022
Robotics Software Engineer
Techshare Inc., Tokyo, Japan
- Developed custom monitoring system to monitor and control fleet of 30+ robots in constrained environments.
- Developed engineering standards with regards to stack, deployment, pipeline, and workflow.
- 2016-2020
Robotics Software / Machine Learning Engineer
Simbe Robotics, Inc., San Francisco, United States
- Modified and integrated off-the-shelf models into inhouse pipeline.
- Modified off-the-shelf models to use inhouse data.
- Iteratively improved models and detection workflow, decreasing computation time by 80% with minimal loss in accuracy.
- Created evaluation service to compare models and weights agnostically on key metrics.
- Created tooling for synthetic data creation to supplement limited data availablilty.
- Created flask services to process pipeline output and generate deliverables automatically.
- 2016
Robotics Instructor
MV Code Club, San Francisco, United States
- Taught students to develop simple robots using rasperry pis.
- 2015-2016
Game Development Instructor
MV Code Club, San Francisco, United States
- Taught Unity to middle school and highschool students.
- Developed 3D and 2D demonstrations for students to follow.
- Developed inhouse tools for assistance in student learning.
- 2012
Web Developer
Netguava, Chico, United States
- Managed .net websites for clients.
- Programmed inhouse tools in C#.
Other Interests
- Hobbies: Cute Robots, Learning Languages, Competitive Video Games, Game Development, 3D Modeling